*(Very Minor Spoilers in this Review)
Here's the plot.
What if in another world...existed a flying city where the idealisms of 'racial & religious' purity took precedence above all others.
And with enough money and power, such idealisms were 'severely' enforced.
Well that's the alternate reality in Bioshock infinite - a supposed prequel to Bioshock 1&2.
A marvelous city that has once again seceded from the world in pursuit of individual goals of ethics & science *in Bioshock 1&2, or in this case, race & religion.
This game...is "Racist" and for good reason. It's to show players the ugly side of intolerance and the disparaging attitude towards others simply because of their race or religion.
There's a twist...it also shows that justice cannot be attained through violent rebellion also.
But that was often the cases with rebellions. "You pin a dog down long enough and hard enough, eventually he'll want to bite back."
Such is the case with this game. It shows the constants & variations of perspectives that allow the player to see things in a new light.
Borrowing themes from "Alice in Wonderland" & "Wizard of OZ" this is a game for the intellectual thinkers and the hardcore gamer shooters.
Worth the wait..."Bioshock Infinite" is a MUST HAVE!!!
VicariousE
I read an article about the founder of of Irrational in a recent subscription of Wired. The guy was certifiably looney in his attention to detail (aside from BS2 of course). Tons of work got scraped because of his vision for the game... like the Spruce Goose of video games. <a href="http://en.wikipedia.org/wiki/Howard_Hughes#H-4_Hercules">http://en.wikipedia.org/wiki/Howard_Hughes#H-4 _Hercules</a>
The one thing that struck me (from the article/interview): to make the girl as human as possible, with regard to facial expressions, at the right times and places... sounded like a tall order.
You playing this on PC? Wish I had the gear to play modern games :(