AH I almost beat 20 days.
Day 19 is a swarm of Wizards.
How the heck are you suppose to get close enough to defeat them?
Well, seeing as the achievements range between killing the most Gnomes vs Surviving the most days....
I can break it down between two basic weapons.
The Poison Sword - for survival
Anything more powerful than your own sword but not so slow - for killing the most Gnomes.
What impressed me was the programing of the sprites.
Those little running things...the ones that ram you down mercilessly, I had trouble the first time but then I figured out to jump and swing my sword at the same time.
The Wizards are a bit overly powerful unless Larry can dodge their magic.
The weapons are essentially the same with your luck at choosing one right for you.
But the glitch appears that the "wave" of enemies do not appear fast enough.
After I defeat a "wave" I wait maybe a whole 15 seconds before another "wave" comes in.
A glitch?
Well...being a fan of Beat-Em-Up survival modes, I'm favoring this.
But if I could offer any new updates to this game...
-Larry could wield double weapons if they are small.
-Larry could upgrade his status, "STRENGTH, AGILITY, STAMINA, ETC." So he could actually USE those overly large weapons without slowing him down.
-Bosses?
-Shields, low attack, but high defense.
-Bombs?
Other than that, the game is satisfying, but I think it could be mixed up a little bit more.