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JakBaronKing

801 Movie Reviews

147 w/ Responses

51 reviews are hidden due to your filters.

Good strategy, leave no intended interpretation.

People can take this and interpret it in any way possible.

I have my own ideas but I won't share them. It's better that way.

Wonderfully animated vectors for flash and amazing voice acting.

This is what I love about Newgrounds.

You mother fuckers are just so god damn unashamed by anything.

This was funny as fuck!

*(seriously haters, don't take this flash seriously)

Whoever owns the Pandorica, rules the Universe!

Seizure SEIZURE

Open your mind-eye...listen to the voices inside your brian.

I like your avatar look. Very cool looking.

redminus responds:

THX JAK!

WOW! Brittney IS a Pony.

She can do voices!

Amazing!

She sounds JUST like them!

And the animation is amazing too!

I crack up EVERY single time.

I love the faces.

Everytime I pause, the face is epic!

You must REALLY love Sonic

Well animated.

A flash made for 'hardcore' sonic fans.

This is probably my favorite of your flashes...

Reading the story, the flash makes allot of sense.

But I kinda want to see this in book form or a flash series.
Cause right now it seems kinda jumbled.
It matches the music from the Rentals very well!

It's not a traditional 'anime' style. Which is what I like about it. No ridiculous BIG EYES or curvature female bodies. It's your own style and it works.

I kinda like this attitude of llu, being a bully but using the money to save for being a conductor. Still,want to see some justification for those kids. OH what a plot that would make!

You know...Hans Van Harkin has a publication studio, maybe you should make a manga.

Skaijo responds:

This IS a part of a flash series, the final part that is.

In order, the series is:

Don't Trip
This is UNMEI
The Love I'm Searching 4

There's also non-cannon fighting fodder sims with:

Trip Impact 1
Trip Impact 2

This needs to be on DVD...

At least not for sale or whatever (to avoid legalities)

But it's probably the most amazing thing I've ever seen!

The curiosity it stirs up! it makes me excited, scared, and filled with anticipation of the future. This DESERVES to be watched, arouse interest, and encourage self-reasoning and acceptance to the 'possibilities'.

I think you should compile your recent work into 2 parts. The Spirit Science Lessons and the Spirit Science Human History.

I agree, why can't they make fighting games easier

If you really think about it, Fighting Games' controls don't make allot of sense.
And character distribution in terms of type and strength are typical and off balance in power.

Super Smash Bros' formula works but too many characters are broken.

In Smash, the controls are good. EX: Control Forward means your reach is further, but leaves you vulnerable to counterattacks if you miss.

But the characters are WAY too off balanced.

There HAS to be a way to make a fighting game that is casual but amateurs vs experts depend on the basics of blocking, dodging, and extending your reach vs short range attacks. Like the old school ways but with better graphics.

Like...an extended attack should be countered with a duck then executed with a short ranged attack.

A Rock, Paper, Scissors effect. Certain attacks should be dodged or blocked a certain way and vise versa.

Instead, too many people are just spamming the same overly powerful moves over and over again. Executing cheep moves of putting you in the corner and beating you while your down.

In the end, people just having fun by winning with cheep moves.

Sure, there are some REALLY good fighters, but what do you accomplish learning a whole bunch of memorized button combinations?

Does it really simulate a fighting game experience?
Or does it show your good at memorizing?

Because once a new fighting title comes out, you'll have to memorize ANOTHER 100-200 button and control combinations per character.

Fighting games DO NOT simulate fighting games with their ridiculous button combination controls. Only in graphics and animation.

Intention of the moves should be easily incorporated into the controls and easier to learn.

Or perhaps in the future, as sensor motion becomes more popular and polished, a person's stamina to move their arms or legs would incorporate with the gameplay.

THAT would simulate a real fighting game.

It may limit the possible combination of special moves, but in the end, it would make fighting games more like a fighting game.

Instead of just memorizing a bunch of button combinations.
*That's my biggest gripe.

Fighting games LOOK cool. But to play it todays way is illogical.

MikeandTreyVideo responds:

Hear hear, bro! I've stopped playing fighting games a long time ago. I occasionally play Brawl with a bud, but the only fighting games I own is Soul Calibur V and Virtua Fighter 5. VF5 actually has a pretty deep fighting mechanic since you're able to control certain moves and string together custom combos and have a more "fighter" feel to it as opposed to games like Soul Calibur where most people memmorize the combos (as you've mentioned) and whip them out as often as possible.

I think the new Mortal Kombat has taken a step in the right direction as far as fighting styles go.

I knew this would make front page.

When I saw this I was thinking...Okay, this is something only someone on Newgrounds would really appreciate.

"LongCat" will soon inspire some fan art, just wait and see.

"The best way to change the world is to first change yourself."

Age 37, Male

Inside my own mind.......

Joined on 9/27/07

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